In February, I started watching Critical Role season 1 hoping to up my DM game a bit and steal some ideas. I've come to some realizations.
1. I'm not half bad at being a DM and every game I've played in was fled well.
2. I'm no Matt Mercer and I don't want to be him. I have my own styles and I like it.
3. Planning and combat just takes that long. I shouldn't rush my players.
4. I can up my descriptions and voices a bit.
Maybe I'll post more on this latet.